天下手游
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技术美术

2021-08-13 更新

职位描述:

  1、研究网易自研引擎及主流商业引擎(如U3D、UE4等)各种内部工具的使用;

  2、解决制作中的各种美术技术难题;

  3、优化项目美术工作流程,制作相应美术工具或插件,提高工作效率和规范;

  4、对游戏内各美术元素从技术角度进行分析,并与程序实现美术相关要求。

  5、通过技术手段提高美术表现,优化美术资源。

  

       Job Duties:

  -Conduct researches on all types of tools in U3D or Unreal Engine;

  -Provide solutions to the technical art related problems during game art resources production.;

  -Optimize art workflow in the project,develop engine tools and plug-ins according to changes of game art or program;

  -Provide technical support for establishing and optimizing the pipeline of art resources development.

  -Conduct effective technical researches for better game art effect;

职位要求:

  1、本科及以上学历,计算机或美术相关专业;

  2、1年以上TA岗位工作经验,或者熟练掌握3D图像渲染;

  3、有U3D或虚幻引擎开发经验,熟悉3D技术,了解3D编程及图形算法;

      4、熟悉游戏美术开发流程,熟悉PBR流程和标准;具有严谨的逻辑思维能力;

      5、较强的学习和独立解决问题的能力。

      6、熟悉3D建模软件,熟悉DirectX3D和OpenGL,熟悉渲染管道,熟悉shader编程;

 

       Job Duties:

  -Bachelor degree or above in Computer Science or Art related area;

  -At least 1-year experience in Technical Art experience; Or experience in 3D Graphics programming.

  -Familiar with U3D or Unreal Engine; Graphics Algorithms knowledge and programming language (e.g. C++, Python, etc.) is preferred

  -Proficient in game art resources pipelines and specifications; Familiar with PBR process and Standards.

  -Outstanding Learning Ability and Problem solving Ability is preferred.

  -Familiar with 3D art production tools, DirectX3D, OpenGL, Render Pipeline